192 lines
5.3 KiB
Markdown
192 lines
5.3 KiB
Markdown
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## Operating System
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- Manages hardware and software
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- Resource allocator
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- Manages and routes resources and requests
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- Control program
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- Prevents errors and improper use
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## User v. System
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### User
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```mermaid
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graph TD;
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A["user"] <--> B["application programs"]
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B <--> C["operating system"]
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C <--> D["computer hardware"]
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```
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### System
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An operating system is a control program
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## Major OS Components
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| Name | Description |
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| ------------------------ | -------------------------------------------------- |
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| Kernel | Core part of the OS; manages CPU, memory, I/O |
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| Process manager | Handles multitasking, scheduling, and execution |
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| Memory Manager | Allocates/deallocates RAM, manages virtual memory. |
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| File System | Organizes, stores, and secures files. |
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| Device Manager | Interfaces with hardware peripherals |
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| User Interface (CLI/GUI) | Allows users to interact with the OS |
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## Management of resources
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### CPU
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- A program can do nothing unless its instructions are executed by a CPU
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- An executing program becomes a **process**
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- The process needs resources
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- All processes can potentially be executed concurrently by multiplexing on one CPU core or in parallel across multiple
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### Memory
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- For a program to be executed, it must be loaded into memory.
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- To improve the CPU utilization, several programs are kept in memory.
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OS should:
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- Know which parts of memory are currently being used and which process is using htem
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- Allocate and deallocate memory accordingly
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- Decide which processes and data moves in and out of memory
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### Cache
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- Cache operates at different levels (L1, L2, L3) and is managed primarily by hardware (CPU cache controllers), not the operating system.
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- **HOWEVER**, the OS can influence this by
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- Managing process scheduling which affects cache locality[^1]
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- Optimizing memory access patterns
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- Supporting cache-aware algorithms[^2]
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### File System
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- The operating system abstracts from the physical properties of its storage devices to define a logical storage unit, the file
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### Mass Storage
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The operating system is responsible for:
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- Mounting and unmounting
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- Free-space management
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- Storage allocation
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- Disk scheduling
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- Partitioning
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- Protection
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### I/O
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The I/O subsystem consists of several components:
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- A memory-management component that includes buffering, caching, and spooling
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- A general device-driver interface
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- Drivers for specific hardware devices
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## User and Operating System Interface
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## Command Interpreters
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Special programs that run when a user first logs on. They read and interpret user commands and execute programs.
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On Linux, the command interpreter is called a **shell**. The most common shell is the **Bourne Again Shell (bash)**
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## System calls
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- System calls are the interface between the user and the operating system
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- They are the only way a user program can request a service from the operating system
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- They are typically written in a high-level language (C) and are accessed via a library
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E.g.
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```c
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#include <stdio.h>
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#include <unistd.h>
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int main() {
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write(1, "Hello, World!\n", 14); // 1 is the file descriptor for stdout, 14 is the number of bytes to write
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return 0;
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}
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```
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## APIs in the OS
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- APIs are a set of functions that allow the programmer to interact with the OS
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- They are typically written in a high-level language (C) and are accessed via a library
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- They are used to interact with the OS and its services
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i.e. Under the hood, widely used libraries like `stdlib.h` and `stdio.h` are just APIs that interact with the OS
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## Performance Optimization
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A computer system executes a program by:
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- Loading the program into memory
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- FDE cycle (Fetch, Decode, Execute)
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- Repeat until the program is done
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- The OS must manage resources to ensure that the program runs efficiently
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### Instruction Types
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- CPU-bound: spends most of its time executing instructions
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- I/O-bound: spends most of its time waiting for I/O operations to complete
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Keyword - **waiting**, hence I/O operations are very slow.
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### How do we sped it up?
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- Replace slow I/O devices
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- Perform I/O operations independently of the CPU
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- Multiprogramming/multitasking
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#### Spooling
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- Simultaneous Peripheral Operations On-Line
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- A technique that uses a buffer to hold data for devices that are not currently in use
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```mermaid
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graph TD;
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A["User"] --> B["Spooling"]
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B --> C["Printer"]
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B --> D["Disk"]
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```
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#### Multiprogramming
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- The OS keeps several jobs in memory simultaneously
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- Needed for efficiency
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- Single users cannot keep the CPU and I/O devices busy at all times
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- Scheduling is key
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-
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```mermaid
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graph TD;
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A["User"] --> B["Multiprogramming"]
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B --> C["Job 1"]
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B --> D["Job 2"]
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```
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#### Multitasking/Timesharing
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- The OS switches between jobs so quickly that it appears as if they are running simultaneously
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- If several jobs are ready to run at the same time, the OS must decide which one to run
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```mermaid
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graph TD;
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A["User"] --> B["Multitasking"]
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B --> C["Job 1"]
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B --> D["Job 2"]
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```
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[^1]: is the tendency of a processor to access the same set of memory locations repetitively over a short period of time
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[^2]: https://stackoverflow.com/questions/473137/a-simple-example-of-a-cache-aware-algorithm
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