This commit is contained in:
Yamozha
2021-04-02 02:24:13 +03:00
parent c23950b545
commit 7256d79e2c
31493 changed files with 3036630 additions and 0 deletions

55
android/app/BUCK Normal file
View File

@ -0,0 +1,55 @@
# To learn about Buck see [Docs](https://buckbuild.com/).
# To run your application with Buck:
# - install Buck
# - `npm start` - to start the packager
# - `cd android`
# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"`
# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
# - `buck install -r android/app` - compile, install and run application
#
load(":build_defs.bzl", "create_aar_targets", "create_jar_targets")
lib_deps = []
create_aar_targets(glob(["libs/*.aar"]))
create_jar_targets(glob(["libs/*.jar"]))
android_library(
name = "all-libs",
exported_deps = lib_deps,
)
android_library(
name = "app-code",
srcs = glob([
"src/main/java/**/*.java",
]),
deps = [
":all-libs",
":build_config",
":res",
],
)
android_build_config(
name = "build_config",
package = "com.revaluateapp",
)
android_resource(
name = "res",
package = "com.revaluateapp",
res = "src/main/res",
)
android_binary(
name = "app",
keystore = "//android/keystores:debug",
manifest = "src/main/AndroidManifest.xml",
package_type = "debug",
deps = [
":app-code",
],
)

219
android/app/build.gradle Normal file
View File

@ -0,0 +1,219 @@
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // https://reactnative.dev/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
enableHermes: false
]
apply from: '../../node_modules/react-native-unimodules/gradle.groovy'
apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/expo-constants/scripts/get-app-config-android.gradle"
apply from: "../../node_modules/expo-updates/scripts/create-manifest-android.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.revaluateapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
exclude group:'com.squareup.okhttp3', module:'okhttp'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
addUnimodulesDependencies()
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

View File

@ -0,0 +1,19 @@
"""Helper definitions to glob .aar and .jar targets"""
def create_aar_targets(aarfiles):
for aarfile in aarfiles:
name = "aars__" + aarfile[aarfile.rindex("/") + 1:aarfile.rindex(".aar")]
lib_deps.append(":" + name)
android_prebuilt_aar(
name = name,
aar = aarfile,
)
def create_jar_targets(jarfiles):
for jarfile in jarfiles:
name = "jars__" + jarfile[jarfile.rindex("/") + 1:jarfile.rindex(".jar")]
lib_deps.append(":" + name)
prebuilt_jar(
name = name,
binary_jar = jarfile,
)

BIN
android/app/debug.keystore Normal file

Binary file not shown.

10
android/app/proguard-rules.pro vendored Normal file
View File

@ -0,0 +1,10 @@
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:

View File

@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<application android:usesCleartextTraffic="true" tools:targetApi="28" tools:ignore="GoogleAppIndexingWarning" />
</manifest>

View File

@ -0,0 +1,69 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* <p>This source code is licensed under the MIT license found in the LICENSE file in the root
* directory of this source tree.
*/
package com.revaluateapp;
import android.content.Context;
import com.facebook.flipper.android.AndroidFlipperClient;
import com.facebook.flipper.android.utils.FlipperUtils;
import com.facebook.flipper.core.FlipperClient;
import com.facebook.flipper.plugins.crashreporter.CrashReporterPlugin;
import com.facebook.flipper.plugins.databases.DatabasesFlipperPlugin;
import com.facebook.flipper.plugins.fresco.FrescoFlipperPlugin;
import com.facebook.flipper.plugins.inspector.DescriptorMapping;
import com.facebook.flipper.plugins.inspector.InspectorFlipperPlugin;
import com.facebook.flipper.plugins.network.FlipperOkhttpInterceptor;
import com.facebook.flipper.plugins.network.NetworkFlipperPlugin;
import com.facebook.flipper.plugins.react.ReactFlipperPlugin;
import com.facebook.flipper.plugins.sharedpreferences.SharedPreferencesFlipperPlugin;
import com.facebook.react.ReactInstanceManager;
import com.facebook.react.bridge.ReactContext;
import com.facebook.react.modules.network.NetworkingModule;
import okhttp3.OkHttpClient;
public class ReactNativeFlipper {
public static void initializeFlipper(Context context, ReactInstanceManager reactInstanceManager) {
if (FlipperUtils.shouldEnableFlipper(context)) {
final FlipperClient client = AndroidFlipperClient.getInstance(context);
client.addPlugin(new InspectorFlipperPlugin(context, DescriptorMapping.withDefaults()));
client.addPlugin(new ReactFlipperPlugin());
client.addPlugin(new DatabasesFlipperPlugin(context));
client.addPlugin(new SharedPreferencesFlipperPlugin(context));
client.addPlugin(CrashReporterPlugin.getInstance());
NetworkFlipperPlugin networkFlipperPlugin = new NetworkFlipperPlugin();
NetworkingModule.setCustomClientBuilder(
new NetworkingModule.CustomClientBuilder() {
@Override
public void apply(OkHttpClient.Builder builder) {
builder.addNetworkInterceptor(new FlipperOkhttpInterceptor(networkFlipperPlugin));
}
});
client.addPlugin(networkFlipperPlugin);
client.start();
// Fresco Plugin needs to ensure that ImagePipelineFactory is initialized
// Hence we run if after all native modules have been initialized
ReactContext reactContext = reactInstanceManager.getCurrentReactContext();
if (reactContext == null) {
reactInstanceManager.addReactInstanceEventListener(
new ReactInstanceManager.ReactInstanceEventListener() {
@Override
public void onReactContextInitialized(ReactContext reactContext) {
reactInstanceManager.removeReactInstanceEventListener(this);
reactContext.runOnNativeModulesQueueThread(
new Runnable() {
@Override
public void run() {
client.addPlugin(new FrescoFlipperPlugin());
}
});
}
});
} else {
client.addPlugin(new FrescoFlipperPlugin());
}
}
}
}

View File

@ -0,0 +1,49 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.revaluateapp">
<uses-permission android:name="android.permission.INTERNET"/>
<!-- OPTIONAL PERMISSIONS, REMOVE WHATEVER YOU DO NOT NEED -->
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<uses-permission android:name="android.permission.READ_PHONE_STATE"/>
<uses-permission android:name="android.permission.USE_FINGERPRINT"/>
<uses-permission android:name="android.permission.USE_BIOMETRIC"/>
<uses-permission android:name="android.permission.VIBRATE"/>
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS"/>
<!-- These require runtime permissions on M -->
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
<uses-permission android:name="android.permission.ACCESS_BACKGROUND_LOCATION"/>
<uses-permission android:name="android.permission.CAMERA"/>
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
<uses-permission android:name="android.permission.READ_CONTACTS"/>
<uses-permission android:name="android.permission.WRITE_CONTACTS"/>
<uses-permission android:name="android.permission.READ_CALENDAR"/>
<uses-permission android:name="android.permission.WRITE_CALENDAR"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_SETTINGS"/>
<!-- END OPTIONAL PERMISSIONS -->
<application
android:name=".MainApplication"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="false"
android:theme="@style/AppTheme"
>
<meta-data android:name="expo.modules.updates.EXPO_UPDATE_URL" android:value="YOUR-APP-URL-HERE"/>
<meta-data android:name="expo.modules.updates.EXPO_SDK_VERSION" android:value="YOUR-APP-SDK-VERSION-HERE"/>
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize|uiMode"
android:launchMode="singleTask"
android:windowSoftInputMode="adjustResize"
android:theme="@style/Theme.App.SplashScreen"
>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<activity android:name="com.facebook.react.devsupport.DevSettingsActivity"/>
</application>
</manifest>

View File

@ -0,0 +1,41 @@
package com.revaluateapp;
import android.os.Bundle;
import com.facebook.react.ReactActivity;
import com.facebook.react.ReactActivityDelegate;
import com.facebook.react.ReactRootView;
import com.swmansion.gesturehandler.react.RNGestureHandlerEnabledRootView;
import expo.modules.splashscreen.singletons.SplashScreen;
import expo.modules.splashscreen.SplashScreenImageResizeMode;
public class MainActivity extends ReactActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(null);
// SplashScreen.show(...) has to be called after super.onCreate(...)
// Below line is handled by '@expo/configure-splash-screen' command and it's discouraged to modify it manually
SplashScreen.show(this, SplashScreenImageResizeMode.CONTAIN, ReactRootView.class, false);
}
/**
* Returns the name of the main component registered from JavaScript.
* This is used to schedule rendering of the component.
*/
@Override
protected String getMainComponentName() {
return "main";
}
@Override
protected ReactActivityDelegate createReactActivityDelegate() {
return new ReactActivityDelegate(this, getMainComponentName()) {
@Override
protected ReactRootView createRootView() {
return new RNGestureHandlerEnabledRootView(MainActivity.this);
}
};
}
}

View File

@ -0,0 +1,120 @@
package com.revaluateapp;
import android.app.Application;
import android.content.Context;
import android.net.Uri;
import com.facebook.react.PackageList;
import com.facebook.react.ReactApplication;
import com.facebook.react.ReactInstanceManager;
import com.facebook.react.ReactNativeHost;
import com.facebook.react.ReactPackage;
import com.facebook.react.shell.MainReactPackage;
import com.facebook.soloader.SoLoader;
import com.revaluateapp.generated.BasePackageList;
import org.unimodules.adapters.react.ReactAdapterPackage;
import org.unimodules.adapters.react.ModuleRegistryAdapter;
import org.unimodules.adapters.react.ReactModuleRegistryProvider;
import org.unimodules.core.interfaces.Package;
import org.unimodules.core.interfaces.SingletonModule;
import expo.modules.constants.ConstantsPackage;
import expo.modules.permissions.PermissionsPackage;
import expo.modules.filesystem.FileSystemPackage;
import expo.modules.updates.UpdatesController;
import java.lang.reflect.InvocationTargetException;
import java.util.Arrays;
import java.util.List;
import javax.annotation.Nullable;
public class MainApplication extends Application implements ReactApplication {
private final ReactModuleRegistryProvider mModuleRegistryProvider = new ReactModuleRegistryProvider(
new BasePackageList().getPackageList()
);
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
public boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List<ReactPackage> getPackages() {
List<ReactPackage> packages = new PackageList(this).getPackages();
packages.add(new ModuleRegistryAdapter(mModuleRegistryProvider));
return packages;
}
@Override
protected String getJSMainModuleName() {
return "index";
}
@Override
protected @Nullable String getJSBundleFile() {
if (BuildConfig.DEBUG) {
return super.getJSBundleFile();
} else {
return UpdatesController.getInstance().getLaunchAssetFile();
}
}
@Override
protected @Nullable String getBundleAssetName() {
if (BuildConfig.DEBUG) {
return super.getBundleAssetName();
} else {
return UpdatesController.getInstance().getBundleAssetName();
}
}
};
@Override
public ReactNativeHost getReactNativeHost() {
return mReactNativeHost;
}
@Override
public void onCreate() {
super.onCreate();
SoLoader.init(this, /* native exopackage */ false);
if (!BuildConfig.DEBUG) {
UpdatesController.initialize(this);
}
initializeFlipper(this, getReactNativeHost().getReactInstanceManager());
}
/**
* Loads Flipper in React Native templates. Call this in the onCreate method with something like
* initializeFlipper(this, getReactNativeHost().getReactInstanceManager());
*
* @param context
* @param reactInstanceManager
*/
private static void initializeFlipper(
Context context, ReactInstanceManager reactInstanceManager) {
if (BuildConfig.DEBUG) {
try {
/*
We use reflection here to pick up the class that initializes Flipper,
since Flipper library is not available in release mode
*/
Class<?> aClass = Class.forName("com.revaluateapp.ReactNativeFlipper");
aClass
.getMethod("initializeFlipper", Context.class, ReactInstanceManager.class)
.invoke(null, context, reactInstanceManager);
} catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
}
}
}

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file was created by '@expo/configure-splash-screen' and some of it's content shouldn't be modified by hand
-->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@color/splashscreen_background"/>
</layer-list>

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Below line is handled by '@expo/configure-splash-screen' command and it's discouraged to modify it manually -->
<color name="splashscreen_background">#FFFFFF</color>
</resources>

View File

@ -0,0 +1,3 @@
<resources>
<string name="app_name">revaluateApp</string>
</resources>

View File

@ -0,0 +1,12 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar">
<!-- Customize your theme here. -->
<item name="android:textColor">#000000</item>
</style>
<style name="Theme.App.SplashScreen" parent="Theme.AppCompat.Light.NoActionBar">
<!-- Below line is handled by '@expo/configure-splash-screen' command and it's discouraged to modify it manually -->
<item name="android:windowBackground">@drawable/splashscreen</item>
<!-- Customize your splash screen theme here -->
</style>
</resources>

38
android/build.gradle Normal file
View File

@ -0,0 +1,38 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "29.0.2"
minSdkVersion = 21
compileSdkVersion = 29
targetSdkVersion = 29
}
repositories {
google()
jcenter()
}
dependencies {
classpath("com.android.tools.build:gradle:3.5.3")
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/android")
}
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
}
google()
jcenter()
maven { url 'https://www.jitpack.io' }
}
}

29
android/gradle.properties Normal file
View File

@ -0,0 +1,29 @@
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Version of flipper SDK to use with React Native
FLIPPER_VERSION=0.54.0

Binary file not shown.

View File

@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.3-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

183
android/gradlew vendored Executable file
View File

@ -0,0 +1,183 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

103
android/gradlew.bat vendored Normal file
View File

@ -0,0 +1,103 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

9
android/settings.gradle Normal file
View File

@ -0,0 +1,9 @@
rootProject.name = 'revaluateApp'
apply from: '../node_modules/react-native-unimodules/gradle.groovy'
includeUnimodulesProjects()
apply from: file("../node_modules/@react-native-community/cli-platform-android/native_modules.gradle");
applyNativeModulesSettingsGradle(settings)
include ':app'