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node_modules/@egjs/hammerjs/tests/manual/simulator.html
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118
node_modules/@egjs/hammerjs/tests/manual/simulator.html
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<!DOCTYPE html>
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<html>
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<head lang="en">
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<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1, maximum-scale=1">
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<link rel="stylesheet" href="assets/style.css">
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<title>Hammer.js</title>
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</head>
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<body>
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<div class="container">
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<div id="hit" class="bg4" style="padding: 30px; height: 300px; position: relative;">
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</div>
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<pre id="debug" style="overflow:hidden; background: #eee; padding: 15px;"></pre>
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<pre id="log" style="overflow:hidden;"></pre>
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</div>
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<script src="../../node_modules/hammer-simulator/index.js"></script>
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<script src="../../dist/hammer.js"></script>
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<script>
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var program = [
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['pan', ['deltaX','deltaY']],
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['pinch', ['scale']],
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['tap', ['pos']],
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['swipe', ['deltaX','deltaY']],
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['pinch', ['pos','scale']],
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['pan', ['pos']],
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['rotate', ['pos','rotation']],
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['doubleTap', ['pos']],
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['pinchRotate', ['pos','scale','rotation']],
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];
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function randomRange(min, max) {
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return Math.random() * (max - min) + min;
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}
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function randomRangeInt(min, max) {
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return Math.round(randomRange(min, max));
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}
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function gestureOption(name) {
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var max = el.offsetWidth * .9;
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switch(name) {
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case 'deltaY':
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case 'deltaX':
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return randomRangeInt(10, max * .5);
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case 'pos':
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return [randomRangeInt(10, max), randomRangeInt(10, max)];
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case 'scale':
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return randomRange(.2, 2);
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case 'rotation':
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return randomRange(-180, 180);
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}
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}
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function walkProgram(done) {
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var clone = [].concat(program);
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(function next() {
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if(clone.length) {
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var entry = clone.shift();
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var options = {};
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for(var i=0; i<entry[1].length; i++) {
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options[entry[1][i]] = gestureOption(entry[1][i]);
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}
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setTimeout(function() {
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log.innerHTML = '';
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Simulator.gestures[entry[0]](el, options, next);
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}, 1000);
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} else {
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done();
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}
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}());
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}
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function startSimulator() {
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walkProgram(startSimulator);
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}
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var el = document.querySelector("#hit");
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var log = document.querySelector("#log");
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var debug = document.querySelector("#debug");
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var mc = new Hammer(el);
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mc.get('pinch').set({ enable: true, threshold:.1 });
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mc.get('rotate').set({ enable: true });
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mc.on("swipe pan multipan press pinch rotate tap doubletap", logGesture);
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function logGesture(ev) {
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log.textContent = ev.toDirString();
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}
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Object.prototype.toDirString = function() {
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var output = [];
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for(var key in this) {
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if(this.hasOwnProperty(key)) {
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var value = this[key];
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if(Array.isArray(value)) {
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value = "Array("+ value.length +"):"+ value;
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} else if(value instanceof HTMLElement) {
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value = value +" ("+ value.outerHTML.substring(0, 50) +"...)";
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}
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output.push(key +": "+ value);
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}
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}
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return output.join("\n")
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};
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startSimulator();
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</script>
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</body>
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</html>
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