COME ON
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@ -156,15 +156,18 @@ class Scraper:
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created = game.create()
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# TODO: This doesn't work, because we need to serve stuff separately(as in private keys)
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# Fix
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requests.put(f"{self.URL}/current/1", data={
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r = requests.put(f"{self.URL}/current/{name}", data={
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"lobby_name": created,
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"players": 1,
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})
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print(r)
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# Wait until there are 10 players(confirmed) in the lobby
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#while requests.get(f"{self.URL}/current").json()[0].get("lobby_name") != 10:
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#time.sleep(5)
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# Start the game
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print("starting")
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time.sleep(2)
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game.start()
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else:
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@ -30,6 +30,12 @@ class CurrentSerializer(serializers.ModelSerializer):
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model = Current
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fields = ("lobby_name", "creator", "players", "teams")
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def create(self, validated_data):
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"""
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Create and return a new `Current` instance, given the validated data.
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"""
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return Current.objects.create(**validated_data)
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def update(self, instance, validated_data):
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instance.players = validated_data.get('players', instance.players)
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instance.lobby_name = validated_data.get('lobby_name', instance.lobby_name)
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